Image: Feral Interactive/IO InteractiveĪnd if you’re a purist for which any sort of concession offends you, Blood Money is pretty easy to get a hold of these days. It’s all pretty welcome for anyone who might find the less slick, slightly more fiddly version of Hitman that existed in 2006 a little rough to get back into. Reprisal’s biggest, most noticeable changes are to the interface: There’s a minimap now, an Instinct mode that highlights objects and targets like in the newer Hitman games, and some tweaked controls. Ported by Feral Interactive, Reprisal’s main goal is twofold: Updating Blood Money to look and play a little more closely to the modern trilogy, now called World of Assassination, and bringing the game to handheld platforms like smartphones and the Nintendo Switch (I played the Switch version, as I prefer to keep my smartphone games quick and casual). A decade before that, though, the series hit its peak with Hitman: Blood Money, which just got a brand-new version to play dubbed Hitman: Blood Money - Reprisal. They’ve gotten very good at it - 2016’s soft reboot Hitman and the trilogy it kicked off are among the greatest games released in recent memory, clockwork marvels of murderous possibility and broad satire. The developer has been making games about this man, codenamed Agent 47, for 24 years, since 2000’s Hitman: Codename 47. Danish studio IO Interactive is primarily known for one thing: Elaborate video games where a suit-wearing bald man with a barcode on the back of his dome stealthily assassinates people from all walks of life, all for a clandestine agency.
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